The dice of fire runes is a set of golden dice with red runes of fire on them.
to use the dice a creature can roll them as an action. roll (2d6) and compare with the text below. A creature can throw the dice 10 ft. away from them.
the dice can be roll 3 times at dawn they regain all charges.
rolled 2-3:
The dice shoot 2 Fire Bolt + 5 at the creature how rolled the dices.
rolled 4-8:
The dice cast Burning Hands dc 13 in a random direction (roll 1d4 to decide the direction.)
rolled 9-10:
The dice cast Flaming Sphere dc 13 with them as the center.
when the flaming sphere appears it rolls 30 ft. in a random direction, roll a 1d4 to determine the direction, i also rolls at the start of the casters turn.
No concentration.
rolled 11-12:
The dice cast Scorching Ray + 5 to hit, it targets who ever the cast chooses.
The magic of the dice only works if they are both thrown at the same time, and place.