1. Races

Amphibiformes

Familiar

Amphibiformes: Amphibians

Diplocaulus, frogs, toads, salamanders, and other amphibians.

  • Speed: 25 ft., climb 15 ft., swim 25 ft.
  • Amphibious: You are capable of breathing in water and air.
  • Of Land and Water: You are capable of breathing in water and air.
  • Chemical Sensitivity: Gain advantage when identifying alchemical substances and potions.
  • Natural Weapons: Gain a bite or claw attack. This is a natural weapon, which you can use to make unarmed strikes. Your bite deals 1d4 + your Strength modifier piercing damage, and your claws deal 1d4 + your Dexterity modifier slashing damage. This damage is instead of the bludgeoning damage for an unarmed strike.
  • Recommended Diverse Features: Blend In, Climber, Darkvision, Hunter, Leap, Natural Climber, Poisonous Bite, Poisonous Body, Slippery.