1. Abilities

Laboratory Subject

Familiar Backgrounds

Laboratory Subject

One common way for wizards to earn a living is through the research and production of magical substances. Of course, the results of research can be unpredictable, and testing must be done to ensure safety. Your role, in the laboratory of one such wizard, was to test all of the various concoctions. In addition to drinking potions, you have been dunked, sprayed, injected, and lathered in countless oils, perfumes, elixirs, ointments, and creams.

You also acted as your wizard’s lab assistant, picking up knowledge and skills along the way. The equipment and procedures of experimentation are familiar to you. You are acquainted with anatomy, and are all too aware of how much of any given  substance could prove deadly.

  • Skill Proficiencies: Arcana, Medicine
  • Tool Proficiencies: Alchemist’s supplies, poisoner’s kit
  • Equipment: An alchemist’s kit, a poisoner’s kit. A backpack or traveler’s bag with loops to hang tiny things from. Fine clothing and accessories that clearly distinguish you from ordinary animals of your kind. 30 gold pieces. note: All equipment you possess has been sized and customized for your form.
  • Feature: (potion maximizer) Through extensive testing of potions, your body has learned not to fight them. You gain extra benefits from imbibing potions. Those that heal wounds, heal you 1 extra point per die. Other potions, which have durations, last 50% longer than normal for you. What permanent mark did all those tests leave upon you? Roll or choose from the list below.


d8 Physical anomaly

  1. A strangle colored tongue
  2. One side of body is differently colored 
  3. You glow pale green in the dark
  4. You have bald patches
  5. Very dark circles around your eyes
  6. Frequent nose bleeds
  7. Iridescent fur/feathers/scales
  8. Roll twice more