Enthrall

2nd-level enchantment

You clear your throat and raise your voice. You babble about nothing and everything, making as much sense as an oyster in an overcoat—and through these words you weave the spell. Your effort reaps its expected reward of shrugged shoulders, furrowed brows, cocked heads, and pained expressions.

Casting Time: 1 action 

Range: 60 feet 

Components: V, S 

Duration: 1 minute

Mul Effect: None

You weave a distracting string of words, causing creatures of your choice that you can see within range and that can hear you to make a Wisdom saving throw. Any creature that can’t be charmed succeeds on this saving throw automatically, and if you or your companions are fighting a creature, it has advantage on the save. On a failed save, the target has disadvantage on Wisdom (Perception) checks made to perceive any creature other than you until the spell ends or until the target can no longer hear you. The spell ends if you are incapacitated or can no longer speak.