When a man is among his friends, he should enjoy his wealth. When a man is trading, he should trade.
Maxim of Jeradeem
While public displays of wealth is a common tradition among the Durpari people, exhibiting riches that are not truly theirs is unacceptable, as is hiding away that which rightfully were. Durpari fashion, such as their coral jewelry and style of decorative fillet, can be found in realms beyond the kingdom's borders. It is made available to people of the Heartlands by means of the Aurora's Emporium retail company and their expansive catalogue.
Literacy and multilingualism is considered very important among the Durpari people. Most merchants of Durpar can converse in common, Thorass, Akalan, Midani, Dwarvish, halfling and several others. Folk in the Shining Lands speak Durpari, which has its roots in Draconic, Mulhorandi, and Rauric. They employ the Thorass alphabet, which was imported from the west.
Though the dominant ethnic group of the Shining Lands is the Durpari, the open, welcoming nature of the natives has ensured that every recognizable race and ethnic group - is represented here. The average Durpari stands only 5-1/2 feet tall and has dark, mahogany colored skin and black or gray eyes. Their hair is usually dark and thick, though once in a while, a child with deep reddish-gold hair is born. Historically, traders and merchants who came from distant lands often chose to spend extra time in one or more of the three countries to enjoy the favorable climate and the hospitality. Some settled down and intermarried with the natives; others simply visited for a short time and took their leave.
Other than Humans and Kenkus, halflings are the most prevalent humanoids in the Shining Lands, and they have established sizable populations in Estagund. Most of these Hin have migrated from Luiren, either to establish trade or simply to partake of the delights offered by another culture. Dwarves congregate in both the Dustwall and the Curna Mountains, and many have established powerful chakas, or merchant houses, based on the mining of gold and gemstones. More than a few half-elves live in the urban centers of the Shining Lands because they are accepted and valued as individuals. Few elves live in or visit these countries, however, since most of them find the strong focus on trade and wealth distasteful. In recent years, more and more gnomes have begun to settle in the region, because their talents as craftsfolk, (particularly gemcutters) are in great demand.
Goblinoids of the Iron Eye tribe dominate the armed forces of Vaelen. All manner of monsters able to assume human form are assumed to lurk among the population. With rare exceptions, visitors hail only from Delzimmer, Estagund, or High Imaskar. Natives of Durpar nominally follow the Adama, a strict code of honesty and personal conduct, over individual gods. As a practical matter, however, most hope just to survive. Commerce still forms the backbone of the Durpari economy, though the chakas are much diminished in wealth and influence. The inhabitants of Durpar view the outside world with a mix of bitterness and longing. Most feel abandoned by the rest of Faerûn, yet they seek a better life far from the encroaching menace of the Beastlands.
Religion
The Adama pervades all facets of life in the Shining South, just as mainstream religion does in many other parts of Faerûn. The major difference is that the Durpari people are extremely tolerant of other religions, since their belief system accepts the multitude of deities followed in other parts of the world, rather than competing with them. Thus enjoying the label of being one of the most tolerant lands in all the Realms.
In the strictest sense, the Adama, also known as "the One," is the embodiment of the spirit found in all things humanoids, animals, plants, rocks, and even the gods. Therefore, all creatures and objects on Toril, including deities, are considered manifestations of the Adama. In principle, the Adama is so far-reaching that worshiping any deity is effectively paying homage to it.
In practice, however, not every deity is acceptable. Some are favored because they embody the core values of the Adama better than others. In particular, Zionel (Gond), Curna (Oghma), Lucha (Selûne), Torm, and Waukeen represent the broadest aspects of day-to-day life in the Shining Lands, and thus their followers are welcomed above all others. Other deities - specifically those that require human sacrifice, and Mask, who represents thievery - are rejected because the tenets of their faiths are at cross-purposes with those of the Adama. This seeming contradiction does not bother the inhabitants of the Shining Lands. The opposite of a cherished principle might be a philosophical necessity, but that doesn't make it appealing.
Following the Adama is more a matter of everyday bearing and conduct than ceremony and ritual. The Durpari believe that the Adama exists in all things they do, and if their dealings with others are fair and just, then they honor the Adama. The laws that govern the people are based on the Adama's tenets, which for all practical purposes are the same as the principles espoused by the five Faerûnian deities who best exemplify it.