If the temperature around the Hexblood is 0 degrees Fahrenheit or lower, the Hexblood regains 5 hit points at the start of their turn. If they take fire damage, this trait doesn’t function at the start of the Hexblood’s next turn.
If the temperature around the Hexblood is 0 degrees Fahrenheit or lower, the Hexblood regains 5 hit points at the start of their turn. If they take fire damage, this trait doesn’t function at the start of the Hexblood’s next turn.