1. Attribute Templates

Sentinel

Unorganized
Hit Points
110 (11d8 + 22
Armor Class
20 (Full Plate and Shield)
Speed
35/20 (heavy armor & shield)
Challenge Rating
5
Ability Scores
Strength
17 (+3)
Dexterity
12 (+1)
Constitution
15 (+2)
Intelligence
10 (+0)
Wisdom
13 (+1)
Charisma
14 (+2)
Saving Throws
Strength
+7
Constitution
+5
Skills
Athletics
+10
Insight
+4
Intimidation
+8
Actions
Longsword
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage, or 14 (2d10 + 3) slashing damage if used with two hands to make a melee attack.
Heavy Crossbow
Ranged Weapon Attack: +4 to hit, range 100/400 ft., one target. Hit: 12 (2d10 + 1) piercing damage.

Spellcasting

The sentinel is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It has the following paladin spells prepared:

1st level (4 slots): Command, Thunderous Smite

2nd level (2 slots): Magic Weapon, Zone of Truth