1. Characters

Mezhar

Objectives/Goals. Mezhar is an agent for the Deryan family, wealthy Turmish merchants from Alaghônand has been tasked with hiring an honorable party of adventures to find the Deryans’ daughter, Zehira

Roleplaying Mezhar. Mezhar invites the characters to partake in a meal of bread, salt, and tea. Assuming they accept, he leads them to the tea shop in the bazaar that overlooks the sea and pays for this meal to be provided to the entire group. The tea and bread is untainted and delicious, and Mezhar is genuine and friendly. However, any character making a successful DC 17 Wisdom (Insight) check notes something not entirely human about him.

  • One such indication are his eyes — normally they remain a vivid blue, but occasionally flash purple.
  • The other is his scimitar. Many people in Ayakar carry ornamental blades, but Mezhar’s is quite large. The handle is encrusted with jewels, including a large sapphire that pulses with an inner light.

If confronted about this with respect, Mezhar reveals quietly that he is a Djinni and asks that the characters keep this secret. He is paying off a debt to the Deryans before he can reclaim his true form.

Mezhar has been in the Deryans’ employ for decades and knows Zehira well.

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