Unorganized
Ability Scores
Wis +2
Choose any other +1
Choose any other +1
Size
Medium
Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall.
Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall.
Speed
30 ft.
Age
Humans reach adulthood in their late teens and live less than a century.
Languages
You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.
Wild Intuition
When you make a Wisdom (Animal Handling) or Intelligence (Nature) check, you can roll a d4 and add the number rolled to the ability check.
Primal Connection
You can cast the animal friendship and speak with animals spells with this trait, requiring no material component. Once you cast either spell with this trait, you can't cast that spell with it again until you finish a short or long rest. Wisdom is your spellcasting ability for these spells.
The Bigger They Are
Starting at 3rd level, you can target a beast or monstrosity when you cast animal friendship or speak with animals, provided the creature's Intelligence score is 3 or lower.
Spells of the Mark
If you have the Spellcasting or the Pact Magic class feature, the spells on the Mark of Handling Spells table are added to the spell list of your spellcasting class.
1st - animal friendship, speak with animals
2nd - beast sense, calm emotions
3rd - beacon of hope, conjure animals
4th - aura of life, dominate beast
5th - awaken
1st - animal friendship, speak with animals
2nd - beast sense, calm emotions
3rd - beacon of hope, conjure animals
4th - aura of life, dominate beast
5th - awaken