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Add these onto the Parent Race
Universal Digestion
Your hill giant heritage gives you advantage on saving throws against poison and disease. You may also consume most items as though they were food. You can eat 1lb of items per round. For every 4lbs of items you eat, you gain the effects of having eaten 1lb of food and must make a DC 10 Constitution saving throw to not become poisoned until you finish a long rest. You cannot digest magic items.
Dripping Maw
Your ancestry manifests as an unhinged jaw that can open wide and bite deep into your enemy. Your bite is a natural weapon, which you can use to make unarmed strikes. If you hit with it you deal 1d4 piercing damage and deal additional acid damage equal to your Constitution modifier (minimum 1) instead of the bludgeoning damage normal for an unarmed strike.
Hungry Jaws
In battle, you can throw yourself into a vicious feeding frenzy. As a bonus action, you can make a special attack with your Dripping Maw. If the attack hits, it deals its normal damage, and you gain temporary hit points (minimum of 1) equal to your Constitution modifier, and you can't use this trait again until you finish a short or long rest.