Unorganized
Hit Points
Hit Die
1d8
Hit Points at 1st Level
8 + Constitution modifier
Hit Points at Higher Levels
1d8 + Constitution modifier per Cleric level after 1st
Proficiencies
Saving Throws
Widsom
Charisma
Charisma
Skills
Choose 2 from:
History
Insight
Medicine
Persuasion
Religion
History
Insight
Medicine
Persuasion
Religion
Armor
Light Armor
Medium Armor
Shields
Medium Armor
Shields
Weapons
Simple Weapons
Starting Equipment
Equipment
You start with the following items, plus anything provided by your background:
- (a) a mace or (b) a warhammer (if proficient)
- (a) scale mail, (b) leather armor, or (c) chain mail (if proficient)
- (a) a light crossbow and 20 bolts, or (b) any simple weapon
- (a) a priest's pack or (b) an explorer's pack
- A shield and a holy symbol
Multiclassing
Ability Score Minimum
Proficiencies Gained
Armor
Weapons
Tools