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Initiation Time: 1 action
Range: 90 feet
Duration: Concentration, up to 1 hour

You create a whirl in a body of water, which moves creatures effortlessly. As an action on your turn, you can designate a 20-foot cube of water to move up to 40 feet through standing water. Any willing creature caught in the whirl's path is pulled along with it. An unwilling creature must succeed on a Strength saving throw or be pulled with it as well.

This form can create a spout above the water's surface, to a maximum height of 30 feet.