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Initiation Time: 1 action
Range: 30 feet
Duration: 1 minute

You create a 20-foot-cube of ice originating from a point you choose within range. Each creature in the area must succeed on a Strength saving throw. On a failed save, a creature takes 6d8 cold damage and is trapped in the ice and paralyzed. On a successful save, a creature takes half as much damage and is pushed to the outside of the ice.

A creature trapped in the ice cannot be targeted by attacks. The ice itself is an object that can be damaged and thus destroyed. A 5-foot cube of ice has AC 14 and 40 hit points, and it is vulnerable to fire damage. The destruction of the ice prison frees creatures trapped inside of it instantly.

At Higher Levels. When you initiate this form at a higher level, the size of the cue increases by 10 feet, and the damage increases by 1d8 for each level above 5th.