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Initiation Time: 1 reaction, which you take in response to being damaged by a creature within 60 feet of you that you can see
Range: 30 feet
Duration: Instantaneous

You create a whirl of fire, and the creature that damaged you is momentarily surrounded by flames. The creature must make a Dexterity saving throw. It takes 2d10 fire damage on a failed save, or half a much damage on a successful one.

At Higher Levels. When you initiate this form at a higher level, the damage increases by 1d10 for each level above 1st.