Initiation Time: 1 action
Range: Self
Duration: Instantaneous
You can use your action to hurl yourself to an unoccupied space of your choice within 20 feet. This movement does not provoke opportunity attacks. Creatures within 5 feet of you when you jump and within 5 feet of your landing point must make a Dexterity saving throw. On a failed save, a target takes 4d4 fire damage, or half as much on a successful one.
At Higher Levels. When you initiate this form at a higher level, the distance you leap increases by 5 feet, and the damage increases by 1d4 for each level above 2nd.