You can attempt to repair damage to a starship or breaches in a hull by making an Intelligence check, provided you have the appropriate tools on hand (all ships typically supply such tools). The DC of this check depends on how long you spend on this activity, as described in the Ship Repair table below. Damage repair can be performed at any time, but hull breach repairs can only be performed while the starship is flying slowly.
Starship Repair
| Duration | DC |
|---|---|
| 1 action | 20 |
| 1 minute | 15 |
| 10 minutes | 10 |
| 1 hour | 5 |
On a successful check, you either patch a breach or repair damage, granting the starship hit points equal to 1d10 plus your Intelligence modifier. If you fail a check to repair the starship, you botch the patch job and the starship cannot regain hit points for an hour. You can still repeat attempts to patch the hull regardless of failure.
Spells like Mending can also repair small hull breaches, but do not provide the ship with additional hit points.