The stuff inside seems to move of its own accord, though it may just be a trick of the light.
As an action, you can throw this jar at a point within 20 feet, shattering it upon impact and releasing its alien contents. Roll and consult the Biomass Table to determine the alien's properties.
Biomass
d4 | Effect |
---|---|
1 | Gas Bags. Each creature within 5 feet of the jar takes 1d8 fire damage. |
2 | Horrors. Each creature within 10 feet of the jar must succeed on a DC 13 Wisdom saving throw or be frightened until the start of your next turn. |
3 | Talons. Each creature within 5 feet of the jar must succeed on a DC 13 Constitution saving throw or take 2d4 piercing damage. |
4 | Tentacles. Each creature within 5 feet of the jar must succeed on a DC 13 Dexterity saving throw or be restrained until the start of your next turn. |