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The stuff inside seems to move of its own accord, though it may just be a trick of the light.

As an action, you can throw this jar at a point within 20 feet, shattering it upon impact and releasing its alien contents. Roll and consult the Biomass Table to determine the alien's properties.

Biomass

d4 Effect
1Gas Bags. Each creature within 5 feet of the jar takes 1d8 fire damage.
2Horrors. Each creature within 10 feet of the jar must succeed on a DC 13 Wisdom saving throw or be frightened until the start of your next turn.
3Talons. Each creature within 5 feet of the jar must succeed on a DC 13 Constitution saving throw or take 2d4 piercing damage.
4Tentacles. Each creature within 5 feet of the jar must succeed on a DC 13 Dexterity saving throw or be restrained until the start of your next turn.