Resolution. Make CHA (Persuasion) check, with +1 for each additional week spent.
NOTE: The character can opt not to sell, forfeiting the week(s) of effort and trying again later.
Purchase Offer - Use the common items price calculator in the Magic Item Prices Spreadsheet to determine the price.
Complications (magic items only). Complication check: + 10% for each week spent
Must beat the percent or suffer one complication.
Magic Item Sale Complications
d10 | Complication |
1 | Your enemy secretly arranges to buy the item to use it against you. |
2 | A thieves’ guild, alerted to the sale, attempts to steal your item. |
3 | A foe circulates rumors that your item is a fake. |
4 | A sorcerer claims your item as a birthright and demands you hand it over. |
5 | Your item’s previous owner, or surviving allies of the owner, vow to retake the item by force. |
6 | The buyer is murdered before the sale is finalized. |
7 | The item cries out to you in your mind as it leaves your possession, filling you with doubt about the transaction. |
8 | Someone notices your transaction and becomes very interested in how you got that item, and whether you have other items like it... |
9 | The buyer takes a strong interest in you as a source of more magic items. They have you followed for the next six weeks. |
10 | After the sale, the buyer grips your item tightly and vows to use it for an evil act. |