(Homebrew Subclass, Credit to u/darcosuchus)
Oath of the Beast
The Oath of The Beast calls to those who've been inflicted with the curse--or
blessing--of lycanthropy and seek to utilize it to bring swift punishment to
the unjust.
Paladins who choose this path often seek power, spirituality, and often some sort of justice.
Tenets of the Beast
The tenets of the Oath of The Beast focus on controlling one's lycanthropy
rather than fully giving in to savagery.
Call Incense.
I will value spirituality above all and never fully give in to
temptation, be it in worldly pleasures, battle, or my lycanthropy.
Call Forgiveness.
I will always offer forgiveness, even to my enemies, and I will always
open my heart to them.
Call Fire.
Those who are wicked,
cavort with fiends and have forsaken my mercy will be justly judged.
Call Iron.
I will not hesitate to swiftly bring an end to any fiends I cross paths
with.
Oath Spells
| Paladin Level |
Spells |
| 3rd |
expeditious retreat, hunter's mark |
| 5th |
enhance ability, prayer of healing |
| 9th |
animate dead, fear |
| 13th |
banishment, freedom of movement |
| 17th |
flame strike, commune with nature |
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
- Lupus Dei. You can use your Channel Divinity as a bonus action to call upon your beastly
aspects for 1 hour. While in this form, you have advantage on Perception and
Survival checks that rely on smell and hearing.
- Lupus Daemonis. As an action, you can use your Channel Divinity to transform into a more beastly form, growing sharper teeth. For a number of rounds equal to your Charisma modifier, you can make a bite attack as part of your attack action. This attack uses your Strength modifier for attack and damage rolls and deals 2d6 piercing damage. This attack deals extra piercing damage to fiends and undead equal to your Charisma modifier. This attack is not considered magical for the purposes of overcoming resistances and immunities.
Aura of The Blessed
Starting at 7th level, you constantly emanate an aura of ravenous rage while you're not incapacitated. The aura extends 10 feet from you in every direction, but not through total cover.
You and friendly creatures within your aura deal additional radiant damage on melee weapon attacks equal to your Charisma modifier.
At 18th level, the range of this aura increases to 30 feet.
Amen And Attack
Starting at 15th level when you reduce a creature to 0 hp, you can, as a reaction, move up to your speed and make an extra melee weapon attack against another creature.
Lupus Animus
At 20th level, you learn to fully channel the powers of your Lycanthropy curse as an action, gaining the following benefits for 1 minute:
You gain resistance to all bludgeoning, piercing, and slashing damage.
As a bonus action, you can make a Bite attack that uses your Strength modifier for attack and damage rolls, and dealing 2d6 radiant or necrotic damage (your choice) on hit.
Your weapon attacks score critical hits on a roll of 19 or 20 on the d20.