Trash
Worst quality, will heavily affect durability, damage, and effectiveness.
50% Less Durability, 50% Less Damage, 25% Chance to Misfire ranged weapon, 25% Chance to Miscast magic weapon.
Poor
Second worst quality, high chance to happen to a smith who is crafting well above their skill range, almost ruining a weapon, however it is still usable with less damage, effectiveness, and a high chance to fail.
25% Less Durability, 25% Less Damage, 10% Chance to Misfire ranged weapon, 10% Chance to Miscast magic weapon.
Below Average
Slightly worse than average, less durability and damage than an Average weapon.
10% Less Durability, 10% Less Damage.
Average
The most basic of basic, normal durability and damage, this is the most common quality of a smith who creates something below or equal to their level.
No changes.
Above Average
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10% More Durability, 10% More Damage
Well Crafted
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25% More Durability, 25% More Damage, 10% More Enchantment Charges
Exceptional
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50% More Durability, 50% More Damage, 25% More Enchantment Charges
Superb
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75% More Durability, 75% More Damage, 50% More Enchantment Charges
Exquisite
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150% More Durability, 100% More Damage, 100% More Enchantment Charges
Masterwork
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300% More Durability, 200% More Damage, 150% More Enchantment Charges, 50% More Enchantability
God Crafted
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NIL% More Durability, 850% More Damage, 700% More Enchantment Charges, Soul-Bound once an enemy is slain with it. (Unbreakable)