DELTA GREEN
- Many government employees and civilians are part of the Delta Green program: a top-secret, highly restricted project that draws elements from the departments of Defense, Justice, Homeland Security, and the Treasury among others.
- On paper, it’s dedicated to counter terrorism.
- The Agents have day jobs and lives at home. They only work on behalf of Delta Green (Outlaws) when the group needs them.
A NIGHT AT THE OPERA
Needing to move quickly, Delta Green has assigned these Agents due to your availability and your proximity to the job.
Each Agent gets a message calling for a meeting at Lockhart, Texas at 2pm tomorrow. Maybe the message is a voicemail from a blocked number. Maybe it’s an anonymous, encrypted email. Either way it’s innocuous, just a time and a place. It would mean nothing to anyone who happened to intercept it. If asked, the Agent could easily pass it off as a wrong number or spam. But the Agents all recognize a call for a meeting when they see one. They also know that they have to come up with their own excuses to leave their jobs and families behind and make their own travel arrangement.
Calling the Number
Calling the phone number on the brochure before arriving in Tampa elicits no response. The phone rings and rings.
Investigating the number with Computer Science or SIGINT skill of 35% or more reveals the number is likely a PIN dial-through number (like a conference call number); not a real phone number.
The Agents themselves probably live in different cities, maybe different states, but they must gather quickly.
- Agents who are U.S. government employees in the official Delta Green (Outlaws) program find themselves unexpectedly assigned to a joint terrorism task force. In reality there is nothing to the task force but the Delta Green operation. It’s so restricted that their day-to-day supervisors aren’t allowed to ask about it.
- Agents who are not government employees, or who aren’t in the official program, are contacted by a Delta Green control officer.
Plane tickets are reserved in the Agents’ names. They are to gather at 2 p.m. the next day at a conference room in the Lockhart Post Office headquarters in Clyde Baughman]’s city.
PLAYER CHARACTERS
Ask the Players to come up with their codename, and pick one motivation that was the most important to them, and think about ways to manifest that one motivation in play.
THE EXCUSES
Go round the table and get the other players to play the role of the player's bonds or colleagues etc trying to extricate themselves from work early and the weekends commitments.