Melee Light
+2 Damage
Crit 4
Auto-Fire
If the attack hits, the attacker can trigger Auto-fire
by spending two advantage. Auto-fire can be triggered multiple
times. Each time the attacker triggers Auto-fire, it deals
an additional hit to the target. Each of these counts as an
additional hit from that weapon, and each hit deals base
damage plus the number of success on the check.
Unwieldy 3
An Unwieldy weapon is a weapon that can be particularly awkward to use for those without impressive dexterity and hand-eye coordination. To wield
an Unwieldy weapon properly, the character needs an
Agility characteristic equal to or greater than the weapon’s Unwieldy rating. For each point of Agility by which
the character is deficient, they must increase the difficulty of all checks made while using the weapon by one.