Session #1 (16/3/21) 

Arrived in Saltmarsh, ship crashed, captain died 

Levelled up (Rogue 2) Rolled 2. New HP: 16  


Session #2 (30/3/21) 

Introduced to THE COUNCIL 

Told to investigate a murder in town from a week ago, a brother and sister that went to investigate the Alchemests Treasure up at abandoned house. Brother went missing, Sister dead, bound, drowned. 

Introduced to Fartree the Druid Herbalist 

Went and investigated the ghost house 

Found out some info about the smugglers 

Levelled up (Rogue 3) Rolled 8 (27) 


Session #3 (13/4/21) 

Found info on the tides and their signalling system when they arrive. 

We plan and wait. 

Meet Captain Zandroxx who told us to beware of a mischevious Imp. 

Shopping, trading in goods etc. 


Session #4 (11/5/21). Session 5 (25/5/21) 

Elleandor gave us reinforcements to help catch the smugglers 

Errol Blue Crown (Paladin of Torm) 

Tacklyn Proudpath (Trickster Cleric, acolyte of Martharyn) 

Juun (Human suede vest, big hammer, no armor) asked by Kaddack 

Yarra (Human woman sailor) 

We fought the smugglers and found that they had some sort of deal taking weapons to the delta for the Lizardfolk on their ship. The 3 main people on the ship were Snake Eye, Frithoff and Punkter. 

Bjorn was tied up in the basement (one of the 3 that were found bound?) 

Found out the Sahagrin took the Lizardfolk's base/home 

Because of the wild tides, the merrow/hell touched had moved in and were forcing everyone to move out. 

Zokiri – Sea Elf Infultrator was one of those we found on the Sea Ghost. 

Sea Princes: The underground smuggling ring sounded larger than it should be.  They were supposedly wiped out 2 years ago. They have a elaborate tattoo of waves and a Dragon Turtle 


Session 6 (8/6/21) 

Frithoff threatened to leak info about me and my shady past. I let him go. 

Told us they were not part of Gellen or the Sea Princes 

Found a note suggesting that Uldren somehow knew Penwalt 

Penwalt was trying to weasel his way into smuggling rings. 

Zokiri left (we since found out that there may have been more to her than there appeared. Deity?) 

Travelled to Downwater (Lizardfolk area) they wanted us to retrieve a heirloom, a protection heirloom. 

Found out Kelledeck (the town mage) is part of a group of theives upriver in a fallen tower (the ones who stole the helm?). And were performing dark magics. 

Eye of Slakrathar was thrown on deck and picked up by Jan 


Session 7 (22/6/21) 

The ones who thew the eye on deck were a pod of humanoid fish. 

Took prisoner (mage from the independent smugglers) to the council and did a shopping trip. 

We decided we would attack the wizard tower and hope be teleported to the theives location 

The tower was well defended with anti-magic, magic teleporting field, a mimic. I got frightened by an effect during the battle, this left a mark on me and I have been weary of magic ever since. 

Found a journal, there was half a dozen names scribbled and crossed out. One circled was Penwalt, the other two are anagrams of Keledeck. It also mentioned that Ander's had found the tower, council meeting not soon enough. Rakam? Palabor. Will deal with him at sea. Young Anders will never know, pin it all on Skerrin. Deep lords should be happy. 

Palabor was in Thieves Guild stuff, was a gnome under investigation for killing others. 


Session 8 (13/7/21) 

Level Up! Rolled 3 (43) 

Combat in the thieves guild 

They were talking about converting people "sending them into the sky" and they were allies of Penwalt 


Session 9


Session 10


Session 11

Kanka is built by just the two of us. Support our quest and enjoy an ad-free experience for less than the cost of a fancy coffee. Become a member.