Kanka is built by just the two of us. Support our quest and enjoy an ad-free experience — for less than the cost of a fancy coffee. Subscribe now.

  1. Organizations

Pantheon of Gods

Religion

The Pantheon of Gods

The Pantheon of Gods has existed for as long as humanity and other sentient races have believed in the supernatural, a belief that began with the fall of the Eldren. This diverse and powerful collection of deities is revered across the lands, each god and goddess embodying different aspects of the world and the human experience. Some of these divine beings were once champions and heroes who attained god-like powers and transcended their mortal forms. Others are manifestations of the collective beliefs and reverence of mortals, given form and substance through the faith of their followers.

The Celestial Realm, the primary abode of the Pantheon, is a place of unparalleled beauty and power. While many gods have ascended to this realm, others manifest in different locations, extending their influence across various planes of existence. The Celestial Realm is not a final destination for mortal souls; when a mortal dies, their soul travels to the nearest "Moon Well," which serves as a portal to the Underealm. The Celestial Realm is accessible only through specific locations and only to those who have undertaken and succeeded in a series of Trials designed to test their worthiness.

Within the Celestial Realm lies the Hall of Heroes, a sacred sanctuary for champions who have died with unfinished business. These illustrious souls, who once walked the mortal realm, now reside in this hallowed hall until they can complete their tasks or find a way to return to the mortal world. The Hall of Heroes is also connected to various Places of Power, where these champions can manifest their presence. For those who can navigate the trials of the Celestial Realm, the possibility of returning to the mortal realm is an ever-present hope.

The Pantheon operates as a loose-knit extended family, with the Lord of Fire and the Moon Goddess at the helm. These two deities exert considerable influence over the other gods, though there are notable exceptions. Not all gods are well-disposed toward their divine brethren or mortals. The dynamics within the Pantheon are complex, marked by alliances, rivalries, and ancient grudges that shape the divine interactions and, by extension, influence the mortal world.

Temples dedicated to the Pantheon of Gods are architectural marvels, featuring domed roofs and tall columns that symbolize the divine connection to the heavens. These temples, found throughout the Western Kingdoms, are sanctuaries where followers can worship and seek guidance from the entire Pantheon. Unlike shrines, which are dedicated to individual gods, temples honor all the gods, providing a space for collective worship and communal ceremonies. Shrines, on the other hand, can be found in various forms, from simple dolmens in rural areas to ornate churches in bustling cities. These shrines are focal points for devotees of specific deities, offering a place for personal prayer and offerings.

Worshippers may enter a temple or shrine to utilize the services available, such as seeking blessings, making offerings, or receiving divine guidance through rituals and prayers. The priests and priestesses who serve in these sacred spaces are intermediaries between the gods and mortals, conducting ceremonies and offering counsel to those in need. These religious figures play a crucial role in maintaining the spiritual well-being of the community and ensuring that the gods' favor remains upon their followers.

In summary, the Pantheon of Gods is a venerable and powerful assembly of deities that have existed since the fall of the Eldren. Comprising both former champions and manifestations of mortal belief, these gods reside primarily in the Celestial Realm, with others appearing in various locations. The Pantheon is a complex and dynamic family ruled by the Lord of Fire and the Moon Goddess. Temples and shrines dedicated to these deities provide spaces for worship and communion, maintaining the vital connection between the divine and mortal realms. As the Pantheon continues to influence the world, the faith and devotion of their followers ensure that their legacy endures.





Boon: when a believer prays in a temple they may make a luck roll to see if they gain a temporary boon from the God they intoned to.
D&D 5E: Roll a D20 and if the Roll on the dice is equal to or lower than their Wisdom modifier then they gain the effects of a Bless Spell cast at 1st Level but the duration is 1 day.
Legacy RPG: Roll D100 and if it is equal to or less than the characters Spirit Attribute score then they gain +10% to any skill test for 1 day.

Services
Exorcism - Remove Curse
Healing - Cure Wounds
Hospital care - some large Temples can offer long-term care for the sick.

Burial Rites: Due to the ancient and modern traditions this varies to the local traditions of the region there is no set type of burial. Ossuary's and Burial are the most common however Cremation and Mumification internment are also practised.

 



 

Domain

Aspect and Alignment

The Ashen Brother

Dark, The Unseelie

Dark Neutral

The Battle Maiden

War, Honour

Neutral Neutral

The Blood Queen

Rituals, Birth

 

The Craven King

Envy

Dark Evil

The Crawling Terror

Fear, Darkness

Dark Evil

The Crow Lord

Death, Spirits

Neutral Neutral

The Dark One

Corruption

Dark Evil

The Earth Mother

Birth, Life, The Hearth

Light Neutral

The Fae Queen

Light, The Seelie

Light Evil

The Gaunt

Undeath, The Afterlife

Dark Neutral

The Grey Lady

Death

Neutral Neutral

The Hidden

Secrets, Lore

Neutral Neutral

The Hunter

Beasts, Nature

Neutral

The Ice Queen

Cold

Neutral Evil

The Keeper

Lore, Magic

Neutral Neutral

The Lantern Bearer

Light, Life

Light Good

The Lord of Fire

Fire, Light

Light Neutral

The Lord of the Deep

Water, Oceans

Neutral Neutral

The Moon Goddess

Beauty

Light Good

The Phantom Queen

 

 

The Weaver of Fate

 

 

The Ravenous Man

Chaos, Hunger

Dark Neutral

The Traveller

Travel

Neutral Good

The Trickster

Luck, Destiny, Deception, Chaos

Neutral Neutral

 

The Unmerciful

War, Chaos, Dark

Dark Neutral

The Flame Keeper

Light, Fire,

Light Neutral

The Weird Sisters

Change

Neutral Neutral

The Storm Lord

Storms, Natural

Dark Neutral

The Widow

Sorrow, Retribution

Neutral Neutral