Blue Blood Nobles are most commonly found in Neustria, these undead can be found roaming the roads in groups or working in camps and ruins. They are the pitiful product of a scheme by Neustrian Nobles to find eternal life for the Nobility however during the last Neustrian Civil War they became displaced and have spread across the Western Kingdoms.
Gaunt grey skinned humans dressed in faded finery. They hollow eyes blaze with the eternal hunger they feel.
Blue Blood Nobles retain their intellect and knowledge but are driven insane by the hunger they have until they have fed up the warm blood of other creatures. Then they become lucid and begin to plot and scheme.
D&D 5e
Blue Blood Noble Wanderer
Medium undead, neutral evil
Armor Class 12 (Padded)
Hit Points 49 (11d8+0)
Speed 30 ft.
STR 10 (+0), DEX 12 (+1), CON 10 (+0), INT 10 (+0), WIS 10 (+0), CHA 10 (+0)
Skills Persuasion +2
Damage Immunities cold
Condition Immunities poisoned
Senses Passive Perception 12
Languages —
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions
Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d8) piercing damage.
Crossbow, light. Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8+1) piercing damage.
Blue Blood Noble Soldier
Medium undead, neutral evil
Armor Class 16 (Breast Plate)
Hit Points 81 (18d8+0)
Speed 30 ft.
STR 14 (+2), DEX 12 (+1), CON 10 (+0), INT 10 (+0), WIS 10 (+0), CHA 10 (+0)
Skills Perception +2
Damage Immunities cold
Condition Immunities poisoned
Senses Passive Perception 12
Languages Neustrian
Challenge 3 (700 XP)Proficiency Bonus +2
Actions
Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) piercing damage.
Crossbow, light. Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8+1) piercing damage.
Blue Blood Noble Sorcerer
Medium undead, neutral evil
Armor Class 11
Hit Points 81 (18d8+0)
Speed 30 ft.
STR 8 (-1), DEX 12 (+1), CON 10 (+0), INT 16 (+3), WIS 10 (+0), CHA 10 (+0)
Skills Perception +3
Damage Immunities cold
Condition Immunities poisoned
Senses Passive Perception 13
Languages Neustrian
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions
Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d6-1) bludgeoning damage.
Spellcasting. Blue Blood Noble Sorcerer is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). Blue Blood Noble Sorcerer has the following Wizard spells prepared:
Cantrips (at will): Chill Touch, Ray of Frost, Mending, Message
1st level (4 slots): Disguise Self, Fog Cloud, Magic Missile, Thunderwave
2nd level (3 slots): Hold Person, Mirror Image, Ray of Enfeeblement
3rd level (2 slots): Fireball, Animate Dead
Blue Blood Noble Lord
Medium undead, neutral evil
Armor Class 20 (Half Plate, Shiled)
Hit Points 82 (11d8+33)
Speed 30 ft.
STR 16 (+3), DEX 16 (+3), CON 16 (+3), INT 12 (+1), WIS 10 (+0), CHA 16 (+3)
Skills Perception +3, Persuasion +5
Damage Immunities cold
Condition Immunities poisoned
Senses Passive Perception 13
Languages Neustrian
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions
Multiattack. Blue Blood Noble Lord makes two Long Sword attacks. Or one Long Sword and one Black Powder Pistol attacks
Long Sword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage.
Black Powder Pistol. Ranged Weapon Attack: +6 to hit, range 30/90 ft., one target. Hit: 8 (1d10+3) piercing damage.
Legacy RPG
Blue Blood Noble Wanderer
Aspect/Alignment: Neutral/Evil
Size: Medium 12 (2)
Type: Undead 2 (2)
Toughness: Standard 0 (0)
Body: 14
Health: 56
Skill Tier: Novice
Basic: 30%
Combat: 40%
Advanced: 20%
Skills of Note: NA
Armour: 1D6, Cloth Gambeson
Attacks
Rapier, Attack: 40%/8%, Damage 4D6+1
Black Powder Pistol, Attack: 40%/8%, Damage 6D6, Range 80
Blue Blood Soldier
Aspect/Alignment: Neutral/Evil
Size: Medium 12 (2)
Type: Undead 2 (2)
Toughness: Standard 0 (0)
Body: 14
Health: 56
Skill Tier: Skilled
Basic: 40%
Combat: 50%
Advanced: 30%
Skills of Note: Athletics, Evade, Perception
Armour: 2D6+1, Leather Cuirass and Cap
Attacks
Arming Sword, Attack: 50%/10%, Damage 5D6+1
Large Round Shield, Defence 50%, Attack 35%, Damage: 3D6+3
Black Powder Pistol, Attack: 50%/10%, Damage 6D6, Range 80
Blue Blood Sorcerer
Aspect/Alignment: Neutral/Evil
Size: Medium 12 (2)
Type: Undead 2 (2)
Toughness: Standard 0 (0)
Body: 14
Health: 56
Skill Tier: Veteran
Basic: 40%
Combat: 60%
Advanced: 70%
Skills of Note: Spellcasting, Knowledge Arcane, Perception
Armour: 2D6*, Cloth Gambeson + Protection spell
Attacks
Stave, Attack: 60%/12%, Damage: 5d6 +1
Fire Blast, Attack 70%/14%, Damage: 5D6, Range 240
Protection*
Blue Blood Noble Lord
Aspect/Alignment: Neutral/Evil
Size: Medium 12 (2)
Type: Undead 2 (2)
Toughness: Veteran 1 (2)
Body: 15
Health: 90
Skill Tier: Elite
Basic: 70%
Combat: 90%
Advanced: 50%
Skills of Note: Perception, Persuasion.
Armour: 5D6+2*, Plate Cuirass and Helm
Attacks
Arming Sword, Attack: 90%/18%, Damage: 5d6 +2
Heavy Attack: 60%, Damage 7D6+2
Black Powder Pistol, Attack: 90%/18%, Damage 6D6, Range 80
Large Round Shield, Defence 90%, Attack 75%, Damage 3D6+3