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Clayman are typically found around rivers, lakes and swamps. The appear to be human like in size and shape however they are made of clay and worms. They are slow moving and flail their heavy fists and tentacles when attacking. They are very aggressive, however can be intimidated and they will retreat.



D&D 5E

Clayman

Medium ooze, chaotic evil

Armor Class 20

Hit Points 66 (7d8+35)

Speed 15 ft. (very slow)

STR 18 (+4), DEX 10 (+0), CON 20 (+5), INT 3 (-4), WIS 10 (+0), CHA 10 (+0)

Damage Resistances non-magical bludgeoning, piercing, and slashing

Damage Vulnerabilities fire

Senses tremorsense 60 ft., Passive Perception 10

Languages None

Challenge 2 (450 XP)

Proficiency Bonus +2

Actions

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10+4) bludgeoning damage.




Legacy Statistics

 

 

 

Health

Body

Skill Tier:

Novice

Type:

Monstrous Humanoid

2

4

Basic:

30

Size:

Medium

2

12

Combat:

40

Toughness:

Weak

/2

-2

Advanced:

20

 

 

 

 

 

Skills of note

Body:

14

 

 

 

None

Health:

28

 

 

 

 

 

 

 

 

 

 

Armour:

None

 

 

 

 

 

 

 

 

 

 

Attacks

Skill / Crit

Damage

Reset

Note

 

Long Spear

40% / 8%

6D6+1

 

 

 

Dagger

40% / 8%

3D6+1

 

 

 

Slam

40% / 8%

4D6+1