Exile Soldiers are masterless Soldiers who no longer serve a Lord. They tend to gather together and take over remote fortified structures and are little more than well-armed bandits. They are typically aggressive but can be parlayed with. Some even return to service or become Mercenaries.
D&D 5E
Exile Soldier
Medium humanoid, unaligned
Armor Class 19 (Splint, Shield)
Hit Points 52 (8d8+16)
Speed 30 ft.
STR 14 (+2), DEX 12, (+1), CON 14 (+2), INT 10 (+0), WIS 10 (+0), CHA 10 (+0)
Saving Throws CON +4
Skills Intimidation +2, Perception +2, Survival +2
Senses Passive Perception 12
Languages Native Dialect
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions
Multiattack. Exile - Soldier makes two Sword attacks.
Sword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) slashing damage.
Crossbow, light. Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 6 (1d8+2) piercing damage.
Exile Veteran Soldier
Medium humanoid, unaligned
Armor Class 20 (Splint, Shield)
Hit Points 142 (19d8+57)
Speed 30 ft.
STR 16 (+3), DEX 14 (+2), CON 16 (+3), INT 10 (+0), WIS 10 (+0), CHA 12 (+1)
Saving Throws CON +6
Skills Perception +3, Intimidation +4
Senses Passive Perception 13
Languages Local Dialect
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions
Multiattack. Exile Veteran Soldier makes two 1 Handed Weapon (Sword or Axe) attacks or makes one Crossbow, heavy attack, and one 1 Handed Weapon (Sword or Axe) attack.
1 Handed Weapon (Sword or Axe). Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage.
Crossbow, heavy. Ranged Weapon Attack: +6 to hit, range 100/400 ft., one target. Hit: 8 (1d10+3) piercing damage.
Exile Elite Soldier
Medium humanoid, unaligned
Armor Class 21 (Plate, Shield)
Hit Points 229 (27d8+108)
Speed 30 ft.
STR 18 (+4), DEX 16 (+3), CON 18 (+4), INT 10 (+0), WIS 10 (+0), CHA 14 (+2)
Saving Throws CON +8
Skills Perception +4, Intimidation +6
Senses Passive Perception 14
Languages Local Dialect
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Actions
Multiattack. Exile Elite Soldier makes three 1 Handed Weapon (Sword or Axe) attacks or makes one Crossbow, heavy attack, and two 1 Handed Weapon (Sword or Axe) attacks.
1 Handed Weapon (Sword or Axe). Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) slashing damage.
Crossbow, heavy. Ranged Weapon Attack: +8 to hit, range 100/400 ft., one target. Hit: 9 (1d10+4) piercing damage.
Legacy RPG
Exile Soldier
Aspect/Alignment: any/any
Size: Medium 0 (2)
Type: Humanoid 12 (1)
Toughness: Veteran 2 (1)
Body: 14
Health: 56
Skill Tier: Veteran
Basic: 60%
Combat: 70%
Advanced: 40%
Skills of Note: Perception
Armour: 3D6+4, Chainmail Hauberk and Shield
Attacks
Broadsword*, Attack: 70%/14%, Damage 5D6+2
Broadsword*, Heavy Attack: 40%/8%, Damage 7D6+2 (Reset 5-6)
Large Round Shield, Attack: 55%/11%, Parry: 85%, Damage 3D6+4
Crossbow, Attack: 70%/14%, Damage 5D6, Range 180
* Falchion, Broadsword, War Axe, Short Spear, War Hammer or Mace being the most common.
Scavenging: 3D6 silvers, 1D3 poor provisions.
Exile Veteran Soldier
Aspect/Alignment: any/any
Size: Medium 0 (2)
Type: Humanoid 12 (1)
Toughness: Elite 4 (2)
Body: 16
Health: 80
Skill Tier: Elite
Basic: 70%
Combat: 90%
Advanced: 50%
Skills of Note: Perception
Armour: 4D6+2, Chainmail and Shield
Attacks
Broadsword*, Attack: 90%/18%, Damage 5D6+2
Broadsword*, Heavy Attack: 50%/8%, Damage 7D6+2 (Reset 5-6)
Large Round Shield, Attack: 75%/15%, Parry: 85%, Damage 3D6+4
Arbalest, Attack: 90%/18%, Damage 6D6, Range 240
* Falchion, Broadsword, War Axe, Short Spear, War Hammer or Mace being the most common.
Exile Elite Soldier
Aspect/Alignment: any/any
Size: Medium 0 (2)
Type: Humanoid 12 (1)
Toughness: Master 6 (3)
Body: 18
Health: 108
Skill Tier: Master
Basic: 90%
Combat: 110%
Advanced: 60%
Skills of Note: Perception
Armour: 5D6+2, Plated Mail and Shield
Attacks
Broadsword*, Attack: 110%/22%, Damage 5D6+2
Broadsword*, Heavy Attack: 80%/16%, Damage 7D6+2 (Reset 5-6)
Large Round Shield, Attack: 75%/15%, Parry: 85%, Damage 3D6+4
Arbalest, Attack: 110%/22%, Damage 6D6, Range 240
* Falchion, Broadsword, War Axe, Short Spear, War Hammer or Mace being the most common.