Hive Queens appear as humanoid/insect hybrids with bee like wings.
Humanlike face with multifaceted eyes and antennae. Skin varies in colour with contrasting chitinous plating..
They have humanlike torsos with a single pair of humanlike arms and hands. A set Fore and Hind Bee wings.
Their extended abdomens ends with a stinger. The have humanlike legs where the rear set of legs are.
Unlike many of her Fey brethren Hive Queens can often ally themselves with small local Weyland communities and are known to be particularly kind to children.
However to anger a Hive Queen is not a wise move, they are spiteful and murderous when enraged.
D&D 5e
Hive Queen
Medium fey, chaotic neutral
Armour Class 21 (Natural Armour)
Hit Points 108 (24d8)
Speed 20 ft., 40 ft. fly, 30 ft.
STR 10 (+0), DEX 21 (+5), CON 10 (+0), INT 18 (+4), WIS 14 (+2), CHA 21 (+5)
Saving Throws STR +4, DEX +9, CON +4, INT +8, WIS +6, CHA +9
Skills Arcana +8, Deception +9, History +8, Medicine +6, Nature +8, Perception +6, Insight +6
Damage Immunities poison
Damage Vulnerabilities psychic
Condition Immunities charmed
Senses darkvision 90 ft., Passive Perception 16
Languages Weylander, Neustrian Common, Tuathan
Challenge 10 (5,900 XP)Proficiency Bonus +4
Actions
Multiattack. Hive Queen makes two Stinger attacks.
Stinger. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 16 (2d8+7) poison damage plus 24 (7d6) poison damage CON svs DC 18 for half damage on poinson.
Spellcasting. Hive Queen is a 10th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). Hive Queen has the following Sorcerer spells prepared:
Cantrips (at will): Minor Illusion, Dancing Lights, Mage Hand, Message
1st level (4 slots): Charm Person, Detect Magic, Disguise Self, Fog Cloud
2nd level (3 slots): Enhance Ability, Invisibility, Mirror Image
3rd level (3 slots): Daylight, Fear, Tongues
4th level (3 slots): Polymorph, Greater Invisibility, Dimension Door
5th level (2 slots): Dominate Person, Teleportation Circle