Carnage Giants are found in ancient long lost ruins or in places of a recent disaster.
Creatures of Chaos formed from the wreckage and souls of the deceased.
D&D 5e
Carnage Giant
Huge giant, chaotic evil
Armour Class 14 (Natural Armour)
Hit Points 216 (16d12+112)
Speed 30 ft.
STR 25 (+7), DEX 16 (+3), CON 25 (+7), INT 6 (-2), WIS 9 (-1), CHA 6 (-2)
Saving Throws STR +11, DEX +7, CON +11, INT +2, WIS +3, CHA +2
Skills Athletics +7, Intimidation -2, Perception -1
Senses darkvision 90 ft., Passive Perception 13
Languages None
Challenge 10 (5,900 XP)Proficiency Bonus +4
Actions
Multiattack. Carnage Giant makes two Improvised Club (Tree or Column) attacks.
Improvised Club (Tree or Column). Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 26 (3d12+7) bludgeoning damage.