As might well be understood, this barren landscape supports little life. The Great Ivory Plain is virtually devoid of plant life, although few in cacti struggle to survive, clinging to stony outcroppings out of reach of the moisture-leaching salt. Insects of all sizes (from tiny sand mites to giant ants, hornets, and huge scorpions) can be found in the Plain; many of these burrow deep under the salt to find moisture or range out into the more fertile regions. The cilops, the bizarre hunter insect that is often used by templars to track fugitives, is native to the Great Ivory Plain. Lizards (including id fiends and basilisks) also survive here, dining on the giant insects or on the small snakes found in the rocks. Earth drakes can occasionally be mistaken for rock outcroppings in this area. These patient creatures may wait many days for a meal, and they are a particular danger to travelers who use the rocks as safe havens during the day.
Almost no warm-blooded creatures can be found in the central portions of the Plain. There is not enough life to support such creatures, as they must feed too frequently to survive in this barren land. At the edges, however, one can find the occasional b'rohg or erdland herd. Most of these creatures do not survive in the Great Ivory Plain for long, and they either return to more fertile climes or die in the heat of midday. Another hazard of travel on the salt flats are the flying predators. Such wide and clear lines of sight usually afford travelers a chance to evade many earth bound carnivores. Flying creatures who make their homes well beyond the borders of the salt flats can spot a group of travelers from miles away and descend for the kill. The salt flats offer few places to hide. Wyverns, giant wasps, and even cloud rays will fly out across the Great Ivory Plain in search of prey. Groups traveling near the inland silt basins around Bodach should also keep an eye out for razorwings. They present a problem indeed. Truly, the most fearsome creatures on the Great Ivory Plain are the megapedes. These 150-foot-long creatures often burrow through the ground, only surfacing to feed on unwary travelers. When close to the surface, a megapede's path can be detected by the splintering and cracking of the salt cover.
Oftentimes one will approach a victim out in the
open and begin its attack by unleashing its powerful
psionic abilities. In the face of this beast's fierce claws
and poisonous bite, most merchant caravans will abandon
their cargo and return for the salvage later, if they survive.
One last class of creature that wanders the Ivory Plain
deserves special mention. The Ivory Plain is home to
unintelligent undead – skeletons, zombies, animated
animal skeletons, monster skeletons, and zombies created
from b'rohg and even giants. These creatures wander the
Plain, attacking any living creature.
Some believe that these creatures wandered here from
the ruins of Bodach, while the nomads believe that those
who die of thirst in the Great Ivory Plain return as
zombies, adding to the undead population of the region.
Zombies in the Great Ivory Plain survive much longer
than those in other parts of Athas. Their flesh mummifies
rather than rotting, extending their useful life but making
it very difficult to tell how old these particular zombies
really are.