Dhaots are incorporeal and can only be
harmed by magical weapons, which appear to pass
through them but still cause them damage. Dhaots can
become invisible at will and can cast at will spectral
forces, hallucinatory terrain, dream, and nightmare, just
the the wizard spells. They usually use these powers to
communicate their tragedy and the location of their home
to those who are willing to help them. They also use the
powers to harass those who refuse to aid them. Dhaots
seldom attack groups greater in power than themselves
and prefer to use their illusions to cause victims to fall
into natural traps (for example, covering a chasm with the
illusion of solid ground).
Terrain: Any
Frequency: Uncommon
# Appearing: 1
Dhaots are incorporeal undead that are sometimes created when people die far away from their homes. The spirits of the deceased feel an overwhelming compulsion to return to their homes they had in life. Dhaots often wander, lost in the wastelands, since their senses are limited without their bodies. They cannot rest until their remains have been returned to their homes. Dhaots appear much as they did in life, except they look as though they have been wandering for weeks, if not longer, surviving as best they could. They are incorporeal, but still leave footprints in the sand. They have the power to become invisible at will and while invisible they leave no footprints, making them virtually impossible to track. They always have sad expressions etched across their dusty and sweaty faces. They usually appear to characters in the distance and approach only single travelers or small groups. Many dhaots are halflings who died outside their forests. Most dhaots speak the same languages they spoke in life. Halfling dhaots can speak halfling, but few can speak common. Most other humans and demihumans speak common.