Air drakes prefer to attack silently from the
air and blind side their targets. They will use their psionic
invisibility in order to get close enough to their prey to
snare it. Failing that strategy, air drakes will use their
psionic awe ability to gain advantage on their victim.
From the air, the drake will attack with its two front claws
and attempt to lift its opponent high into the air. If the
victim struggles, the air drake will also use its jaws, biting
the victim and shaking its head from side-to-side with all
of its might. Once airborne, the air drake will soar quite
high and then drop its prey. If the victim is larger than a
man, the drake will do a fly-by maneuver and attempt to
strike with both front claws and tail.
Air drakes have a special elemental attack. They
are able to gate a 100-yard diameter, circular bubble
of tornado-like winds from the elemental plane of air.
Anyone caught inside the area will be buffeted. The
winds will prevent flying creatures from passing through
the area and, depending on the terrain, may create a
minor sandstorm if in contact with the ground. The drake
can do this once every 15 days.
Terrain: Mountains
Frequency: Very Rare
# Appearing: 1
Air drakes are the most flighty and unpredictable of the
species, making them dangerous adversaries. They spend
most of their time soaring the Athasian skies.
Air drakes are the longest and leanest of the four drake
types. They have folds of loose skin that stretch between
their front and back legs. This skin unfolds when they
extend their legs creating a wing membrane. They have
a long, lean frame and are light of bone, contributing to
their speed and agility.