Bartras, Human Fighter
Medium humanoid (human), good alignment
Armor Class: 18 (shield)
Hit Points: 120 (20d8 + 20)
Speed: 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Saving Throws: Str +8, Con +5
Skills: Athletics +8, Intimidation +2
Senses: passive Perception 11
Languages: any one language (usually Common)
Challenge: 8 (3,900 XP)
Actions:
Multiattack. Bartras makes three melee attacks.
Greatsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Reactions:
Parry. Bartras adds 4 to his AC against one melee attack that would hit him. To do so, Bartras must see the attacker and be wielding a melee weapon.
Features:
Second Wind. On his turn, Bartras can use a bonus action to regain 1d10+8 hit points.
Action Surge. Once per short rest, Bartras can take an additional action on his turn.
Indomitable (1/long rest). If Bartras fails a saving throw, he can reroll it and must use the new roll.
Equipment: plate armor, shield, greatsword, two javelins, a pouch containing 20 gp.