Those who do try to force their way in can usually
be scared off by a few blasts from the ghost horns. (These
instruments were specially made by Tenpug's craftsmen to
produce eerie, otherworldly noises.)
The partially buried temple is built on a massive scale,
as though the original occupants were giants. The ceilings
are 40 feet high, and the entire structure is made from
fitted stones. It must be from the time of the ancients, but
no spirits walk its huge halls.
Within the abandoned temple, which has been
remarkably well preserved, the band has set up tents
between massive pillars that are as large as trees from
the Crescent Forest. Few items have been found within
the temple, and Tenpug has been reluctant to look for
secret caches. So far, the ancient gods have tolerated
their presence. He does not want to do anything to upset
that. In fact, Tenpug has taken to placing a share of
the goods they make and the money they earn on the
massive altar as an offering to the ancient gods. He hopes
this appeasement will keep his band welcome within the
ancient halls.
Temple
The temple that Tenpug and his band occupy dates
back to the Time of Magic. Originally, the temple was
dedicated to a forgotten god worshipped by the followers of
Taraskir, a beast-headed giant who once ruled Giustenal
before Dregoth arrived and slaughtered them. The statues
were representations of Taraskir's Lion Guard, his elite
warriors. Later, after Dregoth killed Taraskir, much of
Giustenal's remaining demihuman population (and some
of the humans, too) began to worship Taraskir as a god.
This ended shortly after the fall of Giustenal, and the
temple was lost to the sand and silt until Tenpug's Band
came across it a few years back.
As most of Giustenal's ruins are decorated with dragons,
none of the members of Tenpug's Band have connected
the temple to the ancient city. The only clues to the
temple's history decorate the walls of the temple's great
hall. Faded frescoes show a city straddling the edge of
the Silt Sea, though the surface of the sea looks strangely
choppy and motive. The city vaguely resembles Giustenal,
but there are several important differences. First, most of
the protective wall is lower and less foreboding than that
which exists today. One part is much higher, however, and
wavy lines run down its face to fill what look like a stream
around the foundation.
Also, the ominous central spire of the city is missing.
Most of the buildings shown on the weathered mural
are long, low and flat, and their architecture is more
ornamental than that used in the days of Dregoth's
rebuilding.
To Tenpug and his band, the temple is nothing more
than a sturdy building to protect them from the elements.
While they don't necessarily worship the old god, they
take great pains not to do anything to anger him.
Tenpug's Band has established a camp within the halfburied ruins of an ancient temple. The temple is located
some 50 miles northeast of Nibenay, near the shore of
the Sea of Silt. The blowing sand has covered much of
the ruins, offering protection from passing travelers. The
fearsome statues that protect the temple entrance serve
to frighten away all but the most desperate or ruthless
raiders.