The gaj strikes with its psionic attacks first,
trying to disable its opponents before moving in for the
kill. If this fails, or once the opponents are disabled, the
gal tries to kill its prey with its two huge mandibles.
The victim can be held in its mandibles and its mind
painfully probed by the gaj’s feathery antenna.
The hard shell covering the gaj’s body reduces the
damage that all non-metallic weapons cause it. In melee, it
can also protect its vulnerable head by pulling it beneath
its shell. This leaves the dangerous mandibles exposed,
and does not reduce its combat effectiveness at all.
Terrain: Sands, stony barrens, rocky badlands, and islands
Frequency: Very rare
# Appearing: 1-2
The gaj is a psionic horror. Physically, it appears as a
large reptile resembling a beetle in appearance. Its body
is covered by a scaly, rust-orange shell about six feet in
diameter. From beneath this shell protrude six four-jointed
legs which end in webbed feet with long, sharp claws.
Its head is a spongy white globe about two feet in
diameter. Spaced at even intervals around the head are
six compound eyes. A pair of barbed mandibles as long
as a man’s arms flank six finger like appendages that hang
over its mouth, and three feathery stalks rise from the top
of the head.