Stat Block: Astara, Chief Wizard of House M'ke
Race: Human
Class: Wizard (Evocation School)
Alignment: Lawful Neutral
Armor Class: 12
Hit Points: 65 (10d6 + 20)
Speed: 30 ft.
STR 10 (+0) DEX 14 (+2) CON 14 (+2) INT 18 (+4) WIS 12 (+1) CHA 13 (+1)
Saving Throws: Int +8, Wis +4
Skills: Arcana +8, Insight +4, Perception +4
Senses: Passive Perception 14
Languages: Common, Draconic
Challenge: 6 (2,300 XP)
Spellcasting. Astara is a 10th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). She has the following wizard spells prepared:
Cantrips (at will): Fire Bolt, Mage Hand, Prestidigitation, Ray of Frost
1st level (4 slots): Burning Hands, Mage Armor, Magic Missile, Shield
2nd level (3 slots): Scorching Ray, Misty Step, Mirror Image
3rd level (3 slots): Fireball, Counterspell, Lightning Bolt
4th level (3 slots): Ice Storm, Dimension Door
5th level (2 slots): Cone of Cold, Telekinesis
Arcane Recovery (1/Day). When Astara finishes a short rest, she can choose expended spell slots to recover. The total level of the spell slots can't exceed half her wizard level (rounded up), and none of the slots can be 6th level or higher.
Evocation Savant. The gold and time Astara must spend to copy an evocation spell into her spellbook is halved.
Potent Cantrip. Astara's Fire Bolt cantrip deals extra damage. The extra damage is 1d8 at 10th level.
Destructive Wrath. When Astara rolls damage for a spell from the evocation school and rolls the maximum result on any of the dice, she can deal maximum damage instead of rolling.
Actions
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Fire Bolt. Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 27 (6d10) fire damage.
Fireball. Astara hurls a fireball at a point she chooses within 150 feet. Each creature in a 20-foot radius sphere centered on that point must make a DC 16 Dexterity saving throw, taking 35 (10d6) fire damage on a failed save, or half as much damage on a successful one.