The changeling literally becomes a living manifestation of the Contract’s associated element. The transformation takes only one turn. The character’s clothing and small objects close to his skin, such as phones or wallets, blend into this elemental form.
Cost: 4 Glamour
Dice Pool: Manipulation + Wyrd ({Manipulation}+{Supernatural Trait})
Action: Instant
Catch: The character must sit and contemplate a large amount of the specific element for at least half an hour immediately before transforming.
Roll Results
Dramatic Failure: The changeling partially transforms into the element for a turn, suffers lethal damage equal to half of his Wyrd points, then reverts to his normal form.
Failure: The changeling fails to change her form.
Success: The changeling becomes a living embodiment of the element — a sentient breeze, an animate puddle or a living current in a river, a living, self-mobile fire, a small tree or a living, animate statue made of wood, stone, metal or glass.
The character retains all Mental and Social Attributes and Skills. If she transforms into a solid element, for example, a statue of stone, this form has all of her physical attributes and Health, but she adds half of her Wyrd (round up) to her Strength and gains armor equal to half of her Wyrd. This increased Strength does not increase the character’s Speed.
Characters who transform into air, water, fire or other formless elements have no physical characteristics but triple the character’s normal Speed. Elemental forms capable of damage either do lethal damage equal to half of the changeling’s Wyrd (round up) or bashing damage equal to the changeling’s Wyrd, depending upon the nature of the element. Fire always does lethal damage, while water and electricity always do bashing damage. To attack in elemental form, the character makes a normal attack roll using either Brawl or Weaponry (the character’s choice).
Taking non-solid form makes the changeling largely immune from harm. If this element form is destroyed or seriously damaged (like a fire being extinguished), the changeling automatically reverts to his normal form. Due to the shock, the changeling also loses two points of Willpower and cannot use this clause for one full day. Otherwise, the clause lasts for one scene, at which point the character must once again assume his normal form. The character can voluntarily resume his normal form, but doing so ends the Contract.
Exceptional Success: The character can remain in elemental form until the sun next rises or sets (whichever comes first), unless forced out of this form by damage to it. He can also end the effects at will.
Suggested Modifiers
| Modifier | Situation |
| +1 | The changeling is in the presence of large amounts of the element. |
| –1 | Little or none of the element is present. |