1. Advantages

(••••) Scent of the Harvest

The character reassures friends and allies, protecting them against fear just as she protects herself.

Prerequisites: Mantle (Autumn) ••• or Court Goodwill (Autumn) •••••

Cost: 2 Glamour

Dice Pool: Presence + Expression + Mantle (Autumn) (– subject’s Resolve for any who resist) ({Presence}+{Expression}+{Mantle Rating} - Resolve for any who resist)

Action: Extended (one success per subject; each roll represents one minute of support)

Catch: Two of the subjects’ greatest fears are each other.

Roll Results

Dramatic Failure: The attempt to bolster the character’s allies fails. The character cannot try again until the next sunrise.

Failure: The character makes no progress.

Success: The character makes progress. If she reaches the required number of successes, she completes the effort. Affected allies are completely immune to mundane efforts to scare them, and supernatural efforts suffer a dice penalty equal to the dice penalty the character took invoking the Contract. This lasts the rest of the scene.

Exceptional Success: The protection lasts until the next sunrise.

Suggested Modifiers

Modifier Situation
+1 The character’s allies are in a supportive environment (i.e., surrounded by friends, in a comfortable sanctum or under the reassuring sun).
–1Each point of dice penalty to rolls that would cause supernatural fear (to a maximum of the character’s Wyrd).
–1 to –3
The character’s allies are already nervous (i.e., surrounded by zombies, in a vampire’s haven or lost in a misty graveyard at night).

Kanka is built by just the two of us. Support our quest and enjoy an ad-free experience for less than the cost of a fancy coffee. Become a member.