The players return from the Ruojing Desert and Dreya to Zeantis, passing through the small town of Hora.
A meeting with the Congregation of Unity - where an elaborate and truthful report is given - ends with the players receiving not only a lot of money, but also the right to found an order. The IRA - Inconvenience Removal Agency - is birthed, and with it the location of the Old Guild Hall of Zeantis.
Hirelings are hired, the guild hall is started being renovated. A meeting with the mythical Lorekeeper Amòn of the Candlekeep is had, where further insight on the Hand of Morlin is received. Ken, a somewhat shady but friendly human from Zeantis sneaks their way into the group.
After a few weeks off with shopping and personal sidequesting, the group decides it is time to visit the Elven kingdom of Ryvenor.