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Otari is a small port town near the Immenwood on the south coast of the Isle of Kortos, about halfway between Absalom and Diobel. It is located at the head of a bay of the Inner Sea. It is a modern but relatively quiet settlement, and is popular among retired Pathfinders, many of whom operate businesses there. Otari's lumber trade is important to the economy of Absalom as a whole: timber cut from the Immenwood arrives by road into Otari and, from there, is traded across the Inner Sea region.

Otari Stat Block

 Neutral  Town  | Settlement 4

Diverse lumber town and trade port with a storied past and a fair share of sinister secrets.


General Information

Government Mayor (elected leader)

Population 1,240 (60% humans, 8% halflings, 7% half-elves, 6% elves, 5% dwarves, 5% gnomes, 3% half-orcs, 2% goblins, 4% other)

Languages Common, Dwarven, Elven, Gnomish, Halfling

Religions Cayden Cailean, Erastil, Gozreh, Nethys, Sarenrae

Threats aberrant horrors, eerie hauntings, kobolds, smugglers

Trinket Trade Otari has a long tradition of catering to adventurers, and consumable items of up to level 10 can be purchased in its markets and shops.


Prominent People

Lardus Longsaddle (CN male human soldier) foul-mouthed and short-tempered captain of the town guard

Oseph Menhemes (N male human mayor) current mayor of Otari, patriarch of one of three local lumber companies

Vandy Banderdash (NG female halfling cleric) chatty priestess of Sarenrae and unusually knowledgeable town historian

Wrin Sivinxi (CG female tiefling merchant) eccentric occult items dealer, artisan, and collector of stories and rumors