Alchemical Grenades
- 2d6 piercing damage burst in a 10 ft radius (2x2 spaces), cost 35 for the base grenade
- Upgrades can be done a # of times equal to your int mid + proficiency bonus. -Damage dice upgrade by 1 size (from a d6 to a d8, and then from a d8 to a d10) per use of this upgrade. Cost 10 per upgrade.
- Increase # of damage dice per upgrade by 1 (4d6 to 5d6). Cost 10 per upgrade.
- Increase radius of burst 5 ft (1 square) per upgrade. (This would take the base blast of a 2x2 grid and upgrade it to a 3x3, then to a 4x4). Cost 10 per upgrade.