You access the vast well of power that resides within your own mind, calling forth psychic magic with nothing but thought and will. You can cast occult spells using the Cast a Spell activity. You alter some of the standard spell components when casting spells you know from your psychic spellcasting. Instead of speaking, you substitute any verbal components with a special mental component determined by your subconscious mind class feature. This represents how you exert your mind toward your intended effect. Any of these components impart the concentrate trait to the spell you're casting. You also substitute any material components with somatic components, though these tend to be simple movements of the hand or head compared to those used by other spellcasters. Your spells still have clear and noticeable visual and auditory manifestations, as normal for a spellcaster.
Each day, you can cast one 2nd-level spell and two 1st-level spells. You must know spells to cast them, and you learn them via the spell repertoire class feature. The number of spells you can cast each day is called your spell slots.
As you increase in level as a psychic, your number of spells per day increases, as does the highest level of spells you can cast, as shown on Table 2: Psychic Spells per Day.
Some of your spells require you to attempt a spell attack roll to see how effective they are, or have your enemies roll against your spell DC (typically by attempting a saving throw). Since your key ability is determined by your subconscious mind, your spell attack rolls and spell DCs use the modifier for the ability stated in your subconscious mind.
Spells Per Day
Your Level | Cantrips | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | 10th |
1 | 3* | 1 | — | — | — | — | — | — | — | — | — |
2 | 3* | 2 | — | — | — | — | — | — | — | — | — |
3 | 3* | 2 | 1 | — | — | — | — | — | — | — | — |
4 | 3* | 2 | 2 | — | — | — | — | — | — | — | — |
5 | 3* | 2 | 2 | 1 | — | — | — | — | — | — | — |
6 | 3* | 2 | 2 | 2 | — | — | — | — | — | — | — |
7 | 3* | 2 | 2 | 2 | 1 | — | — | — | — | — | — |
8 | 3* | 2 | 2 | 2 | 2 | — | — | — | — | — | — |
9 | 3* | 2 | 2 | 2 | 2 | 1 | — | — | — | — | — |
10 | 3* | 2 | 2 | 2 | 2 | 2 | — | — | — | — | — |
11 | 3* | 2 | 2 | 2 | 2 | 2 | 1 | — | — | — | — |
12 | 3* | 2 | 2 | 2 | 2 | 2 | 2 | — | — | — | — |
13 | 3* | 2 | 2 | 2 | 2 | 2 | 2 | 1 | — | — | — |
14 | 3* | 2 | 2 | 2 | 2 | 2 | 2 | 2 | — | — | — |
15 | 3* | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 | — | — |
16 | 3* | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | — | — |
17 | 3* | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 | — |
18 | 3* | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | — |
19 | 3* | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1† |
20 | 3* | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1† |
The collection of spells you can cast is called your spell repertoire. At 1st level, you learn one 1st-level occult spell of your choice and three occult cantrips of your choice. You choose these from the common spells from the occult list or from other occult spells to which you have access. You can cast any spell in your spell repertoire by using a spell slot of an appropriate spell level. Your choice of conscious mind also grants you additional spells in your repertoire, starting with an additional 1st-level spell and two cantrips listed in your conscious mind, which you cast as psi cantrips (see below).
You add to this spell repertoire as you increase in level. Each time you get a spell slot (Table), you add a spell to your spell repertoire of the same level. At 2nd level, you select another 1st-level spell; at 3rd level, you select one 2nd-level spell, and so on. When you add spells, you might add a higher-level version of a spell you already have, so you can cast a heightened version of that spell. Your conscious mind also adds additional spells to your repertoire as you gain spells of higher levels.
Though you gain them at the same rate, your spell slots and the spells in your spell repertoire are separate. If a feat or other ability adds a spell to your spell repertoire, such as the spells you gain from your conscious mind, it wouldn't give you another spell slot, and vice versa.