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  1. Abilities

Dazzling Flash

Revelation Spell

2 Actionsmaterialverbal
Area 15-foot cone
Saving Throw Fortitude


You raise your religious symbol and create a blinding flash of light. Each creature in the area must attempt a Fortitude save.

Critical Success The creature is unaffected.
Success The creature is dazzled for 1 round.
Failure The creature is blinded for 1 round and dazzled for 1 minute. The creature can spend an Interact action rubbing its eyes to end the blinded condition.
Critical Failure The creature is blinded for 1 round and dazzled for 1 hour.


Heightened (3rd) The area increases to a 30-foot cone.