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  1. Timelines

Charlotte Beaumont

PC

Charlotte Beaumont

Charlotte came to New Eden with her mother as a precocious 7-year-old in 2001. She grew up in her grandfather's bookstore, Guttenberg's, feeding a love of knowledge and lore. As a teen, she worked weekends in the shop; summers and holidays through college. Upon graduation, she returned full-time to Guttenberg's, and moved into the apartment upstairs. Her grandfather enjoyed his semi-retirement until his passing in 2020, leaving the bookstore in Charlotte's capable care.

She made few changes as the new owner, keeping the atmosphere and ambiance much the same as her predecessor had. She added online sales, and updated the computer systems to accommodate the ever-evolving business technology. Charlotte began a book club, and changed the store hours to better serve the 9-5 community for evening shopping.

But after sundown, when the doors were closed and locked, and the bustling streets were quiet, Charlotte's night work began. In college, she had met and networked with a group that would, in time, become a powerful organization of hackers and informants. A group that works, to this day, to tear down the socio-political corruption of governments, religious institutions, and businesses worldwide.

And none who see the socially awkward young shop owner by day are the wiser.

...or are they?


Melusine the Unraveler

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Asherah the Lorekeeper

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The world was perfect. Beautifully balanced. A cycle of life, of predictable ebbs and flows. Seasons that transitioned seamlessly. Beasts of earth, of air, of water, migrated with the alignment of the world's turning.

But Ahrimal saw the signs of change. A chaos that would disrupt the carefully established patterns. But seeing the change brought the change. Attempts to repair the patterns only distorted them further. And questioning the Creator's plan did not go well...


Age: 29

Ethnicity: Caucasian, American, mixed French/German heritage

Sexual orientation/Pronouns: Demisexual, she/her

Family members: Mother - lives in Shreveport, calls every couple of weeks. Father - Seattle, texts every few months.

Friends: A few neighbors and regular customers.

Hobbies: Charlotte has plants in the store and an aquarium in her apartment that she enjoys maintaining. Her guilty pleasure is romance novels.

Political affiliation: Independent

Scars and where they came from: 

Why was your Demon attracted, what redeeming quality shown through that called: The desire to obtain and share knowledge

Favorite food: Cajun

Music style:

Education level: B.S. in Computer Science from LSU (minor: History)

Biggest success in life:

Biggest failure in life:

Biggest fear:

What motivates you to get out of bed in the morning: Coffee...and the thirst for knowledge.

As a Angel what were you in charge of creating: migratory routes of the world's beasts

As a Demon what did you unleash upon Creation: Curiosity

Why did you Join the Rebellion: There were questions, and the Creator's fanatics were not giving up any answers.

Mortal merits:

Small-Framed••

 Take a +2 bonus to hide, go unnoticed, or otherwise benefit from your size. Character creation only.

EtiquetteComposure •••, Socialize ••Bless His HeartYou can use Socialize to calculate Doors.
••Losing Your ReligionYou can take +2 dice and 8-Again to lash out socially, in exchange for worsening your social impression.
•••In High CottonAdd one relevant Fame or Status Merit to your pool to contest a social interaction.
••••Half-CockedWhen your impression in Social Maneuvering is good or better, ignore Resolve and Composure on your first roll against the subject.
•••••Grace Under FireWhen you offer an alternative after your Doors have been opened, the opposing player suggests three Conditions, of which you choose one.

Conditions

Store Owner (Persistent) Mortgage/Payroll

You are employed as the sole proprietor of a store that makes demands on your time.
Possible Sources: living in building, employing others that count on the income
Resolution: buying the building or selling the business
Beats: Work interferes with other important goals

Benefits: 

Advanced Library••
Your library is vast enough to contain useful, direct information about supernatural topics. Choose a topic per Advanced Library dot. Every story, once per topic, you can take the Informed Condition when you consult your library about that topic.
Hunted (Persistent) Stalker

You are pursued by an entity, person, or group that poses a threat to you. On any scene in which you encounter them, you take a -2 to all dice pools that do not involve escaping them.
Possible Sources: Becoming alerted to the fact you are being hunted.
Resolution: Your hunters are stopped.
Beats: Your hunters make themselves known to you in a scene, or you discover signs of their presence.

Benefit: 

HypervigilanceYou're overly cautious of hidden dangers. Take 8-Again to perceive traps or ambushes, but on exceptional success, suffer Spooked.

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