]
Rogue | Werewolf | Regain a point of Willpower when your self-centered disposition leads you to profit, materially or otherwise. | The Rogue’s sense of self-interest is paramount. She might be a thug or a bully, or she might just be a powerful individualist or have a strong belief in self-sufficiency. Sacrifice is a sucker’s game to her. As with other primarily self-centered Archetypes, the Rogue frequently has trouble excelling in the exceptionally cooperative environment of Garou society. It’s hard to keep your self-interest hidden from your pack, and few things weaken pack bonds more than the knowledge that your packmate believes in all for one, and one also for that one |