Clan Tremere is the second youngest of the vampiric clans, having just come into existence during the Dark Ages.

In the (comparatively) little time since their founding, the Warlocks have made incredible inroads within vampiric society and are arguably the most powerful clan in the modern nights. This is due in no small part to their strict hierarchy, secretive nature, and mastery of Thaumaturgy, all of which elicit suspicion, fear, and respect from other Cainites. The Warlocks stand as a pillar of the Camarilla and are one of its main defenders, despite the fact that they exist almost as a subsect. Some even go so far as to consider themselves the evolution of vampirism, citing their extreme versatility of blood magic and lack of a true clan curse. The Final Nights have many things in store for the Tremere, however, and the more powerful they grow, the more their enemies gather – and in their bid for power, the Tremere have accumulated more enemies than most.

The Fall of Vienna

When the Second Inquisition raided the Vienna Chantry in 2008, with presumably the destruction of the Inner Council of Seven, Blood Bonds were shattered. Tremere fell from gray eminences to personae non gratae in many regions. Without the strict internal hierarchy, individual Tremere compete heavily for the lore, artifacts, and secrets that the united Clan once possessed, fearing their clanmates as much as their enemies. To this end, they often sell their services as mercenaries to third parties. Their former monolithic structure has splintered into several rival groups, with the Camarilla-loyalists under Karl Schrekt at the head on the one side, a resurgent House Goratrix on the other, and the upstarts of House Carna who are at least for the time being still aligned with the Camarilla. A fourth house, Ipsissimus, can be found among the Anarchs.

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