The Joker
Description: The Joker is a chaotic and unpredictable criminal mastermind who thrives on chaos and anarchy. He is Batman's most iconic and dangerous adversary, known for his sadistic sense of humor and obsession with creating chaos and mayhem in Gotham City.
Characteristics:
- Brawn: 2
- Agility: 3
- Intellect: 4
- Cunning: 5
- Willpower: 3
- Presence: 4
Skills:
- Deception: 5
- Coercion: 4
- Skulduggery: 3
- Ranged (Light): 3
- Knowledge (Criminal Underworld): 4
- Knowledge (Explosives): 3
Abilities:
- Unpredictable Chaos: The Joker is a master of unpredictability, making it difficult for opponents to anticipate his actions. He adds Setback dice to checks made by others to predict or understand his intentions.
- Maniacal Laughter: Once per session, the Joker can make a Hard (3 difficulty) Deception check. On success, he creates confusion and chaos among his foes, adding Setback dice to their next action.
Talents:
- Anarchy's Gift: Once per encounter, the Joker can spend a Story Point to upgrade the difficulty of any skill check made against him.
Equipment:
- Joker's Trick Explosives: Ranged (Light) weapon with Damage 6, Blast 4, and Limited Ammo 3.
- Customized Weaponry: The Joker's weapons are uniquely designed, adding a Boost die to his Ranged (Light) attacks.
- Distracting Gimmicks: The Joker's various gimmicks and distractions can add Setback dice to incoming attacks when used creatively.
Additional Notes: The Joker is a force of chaos and anarchy in Gotham City. His high Cunning and Deception skills reflect his ability to manipulate and deceive those around him. He's skilled at coercion and exploiting others' fears and insecurities. His unpredictable nature makes him difficult to read and anticipate, adding to his mystique. The Joker's knowledge of the criminal underworld and explosives makes him a formidable adversary with a penchant for destructive schemes. His talents and equipment reflect his ability to sow confusion and chaos, often using his infamous "Joker's Trick Explosives" to create havoc. The Joker's ultimate goal is to bring chaos to Gotham and prove that anyone can be pushed to madness.