1. Characters

Bork

Mutated Human

Brawn: 6

Agility: 2 Intellect: 1 Cunning: 2 Willpower: 3 Presence: 2

Wound Threshold: 20 Strain Threshold: 12 Defense: 0 Soak: 15

Skills:

  • Brawl: 5
  • Athletics: 4
  • Resilience: 3
  • Co-ordination: 3
  • Cool: 3

Talents:

  • Unstoppable Force: Bork cannot be impede by people or obstacles all are bashed out of the way
  • Rampage: Once per session, Bork can fly into an uncontrollable rage. During this rage, he gains +2 to Brawn and deals +2 damage with Brawl attacks, but he cannot use any skills other than Brawl, Athletics, or Resilience. The rage lasts for 3 rounds, and Bork must make a Hard (3) Discipline check to regain control afterward.

Abilities:

  • Superhuman Strength: Bork has incredible strength, allowing him to lift heavy objects silhouette 4
  • Invulnerability: Bork has a high resistance to physical harm, granting him incredible soak against damage.

Equipment:

  • None

Description: Bork, a former dock worker, has undergone a mysterious mutation that turned him into a hulking, monstrous behemoth. His superhuman strength and apparent invulnerability have made him a menace in Gotham City, where he goes on wild rampages, smashing everything in his path. These rampages are often triggered by uncontrollable rages, during which his actions may not even be under his own control.

Bork is a dangerous adversary, and his rampages pose a significant threat to the city. Heroes and authorities must work together to subdue him or find a way to reverse his mutation and bring him back to his senses.

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