Soak Value: 6
Wound Threshold: 25
Strain Threshold: 20
Defense: 1 Melee / 1 Ranged
Characteristics:
- Brawn: 5
- Agility: 4
- Intellect: 3
- Cunning: 2
- Willpower: 4
- Presence: 4
Skills:
- Athletics: 4
- Brawl: 5
- Melee: 3
- Ranged (Thrown): 4
- Leadership: 4
- Vigilance: 3
- Cool: 3
- Resilience: 3
- Discipline: 3
- Knowledge: 3
Talents:
- Parry: Once per round, when targeted by a melee attack, Diana may use the Parry talent to upgrade the difficulty of the attack once.
- Dodge: Once per round, when targeted by a ranged attack, Diana may spend 2 strain to upgrade the difficulty of the attack twice.
- Lethal Blows: Diana adds +10 to her damage when making a successful attack.
- Inspiring Rhetoric: Once per encounter, as an action, Diana may make an Average Leadership check. Success grants all allies within short range one strain recovery, plus an additional strain recovery for every two advantage symbols generated.
Equipment:
- Lasso of Truth: (Melee; Damage 10; Critical 2; Range [Engaged]; Ensnare 2, Pierce 2, Vicious 1, Accurate 1)
- Bracelets of Submission: (Melee; Damage 3; Critical 3; Range [Engaged]; Deflection 3, Knockdown)
Special Abilities:
- Amazonian Physiology: Diana possesses enhanced strength, agility, and resilience. She adds +1 to her Brawn characteristic and +1 to her Soak Value.
- Two Actions: Diana make take two actions per round
Personality and Background: Diana Prince, known to the world as Wonder Woman, is a symbol of truth, justice, and compassion. She hails from the mystical island of Themyscira, where she was raised among the Amazons. She is a warrior for peace, striving to bring about positive change in the world and inspire others with her unwavering moral compass.
Motivation: Diana's motivation is to protect the innocent, promote justice, and defend the values of truth and compassion. She seeks to be a beacon of hope in a world often filled with darkness and conflict.