Unorganized
Arrogant
Vampires know they are divinely empowered and chosen. Victory is insufficient, those who stand against a vampire must be humiliated.
Bite
Vampires have fangs that deal Str + d4 damage.
Blood Dependency
Vampires must feed on blood at least once every three days or they gain a level of fatigue. Each additional three days without feeding increases the fatigue by one. Feeding removes one level of fatigue gained this way. This fatigue can incapacitate a vampire. Once incapacitated, a vampire can only go 24 hours before their mind shatters from supernatural hunger.
In addition, vampires start each session with one fewer bennie, but regain this bennie the first time they practice the Blood Feast
In addition, vampires start each session with one fewer bennie, but regain this bennie the first time they practice the Blood Feast
Blood Feast
When you wound a humanoid with your Bite attack, you gain a +2" bonus to pace and your total multi-action penalty is reduced by 2. These bonuses last for 5 rounds.
Infravision
Vampires can see heat, halving illumination penalties when attacking warm targets (including invisible targets)